It seems that Jan beat me to it but to learn Paper.js and JavaScript I was also working on an implementation of the scale-stack bar charts. I took some of his code because this makes it easier to follow between the posts. What I added or changed in order to get to know Paper.js is:

Added a legend to the right of the graph that shows the numbers with a thousands separator
The graph layout is adjusted depending on the screen size
The size of the vertical lines and bars is dependent on the total size of the graph
Added small division lines
Used different colors and styles for the lines and bars
These are just some minor tweaks but there were helpful in learning how to do things in Paper.js.

var horizontalMargin = 20 ;
var barMargin = 40
var horizontalOffset = horizontalMargin + barMargin ;
var verticalMargin = 20 ;
var data = [ 13 , 123 , 3617 , 627 , 2812 , 3 , 509 , 3242343 , 1 , 2 , 4 , 234 , 243242 , 1 , 6547 , 756753 , 35235 , 223543 , 4343352 ];
var majorLineColor = 'grey' ;
var minorLineColor = 'lightgrey'
var thickBarColor = 'green' ;
var thinBarColor = 'black' ;
var canvasSize = { height : view . viewSize . height ,
width : view . viewSize . width };
// This function adds the thousands separator to a given number string
var addCommas = function ( nStr ) {
nStr += '' ;
x = nStr . split ( '.' );
x1 = x [ 0 ];
x2 = x . length & gt ; 1 ? '.' + x [ 1 ] : '' ;
var rgx = / (\d + )(\d{3}) / ;
while ( rgx . test ( x1 )) {
x1 = x1 . replace ( rgx , '$1' + ',' + '$2' );
}
return x1 + x2 ;
}
var calculateComponents = function ( x ) {
var maxPowerOfTen = 0 ; // 4->0; 15->1; 18272->4
var currentX = x ;
while ( currentX & gt ; = 10 ) {
maxPowerOfTen += 1 ;
currentX = currentX / 10 ;
}
var valueAtMaxPowerOfTen = x / Math . pow ( 10 , maxPowerOfTen );
return { orig : x ,
val : valueAtMaxPowerOfTen ,
lvl : maxPowerOfTen };
}
var dataInComponents = [];
for ( var i = 0 ; i & lt ; data . length ; i ++ ) {
dataInComponents . push ( calculateComponents ( data [ i ]));
}
var maxLevel = Math . max . apply ( Math , dataInComponents . map ( function ( o ){ return o . lvl ;}))
// Create an invisible text with the largest level to see how wide it will be. This
// will be subtracted from the area that can be used for the graph
var widestLegendText = new PointText ({
point : view . center ,
content : addCommas ( Math . pow ( 10 , maxLevel )),
justification : 'center' ,
fontSize : 18 ,
fillColor : 'black' ,
visible : false
});
var verticalOffset = canvasSize . height - verticalMargin ;
// The height each level has to be
var levelHeight = Math . floor (( canvasSize . height - ( verticalMargin * 2 )) / ( maxLevel + 1 ));
// Each subgraph is divided into 10 parts
var levelScaling = Math . floor ( levelHeight / 10 );
// The large bars are max. 40 pixels wide or smaller if more need to fit
var thickBarWidth = Math . floor (( canvasSize . width - horizontalOffset - widestLegendText . bounds . width ) / (( dataInComponents . length * 2 ) - 1 ))
if ( thickBarWidth & gt ; 40 ) {
thickBarWidth = 40 ;
}
// The thin bars are at least 2 pixels wide or wider if the thick bars are wider
var thinBarWidth = thickBarWidth / 15
if ( thinBarWidth & lt ; 2 ){
thinBarWidth = 2
}
for ( var i = 0 ; i & lt ; = maxLevel ; i ++ ) {
// X-axes are added from the horizontal margin until the last bar + the bar margin
var line = new Path ();
line . add ( new Point ( horizontalMargin , verticalOffset - levelHeight * i ));
line . add ( new Point ( horizontalMargin + (( dataInComponents . length * 2 - 1 ) * thickBarWidth ) + barMargin , verticalOffset - levelHeight * i ));
line . strokeColor = majorLineColor ;
var text = new PointText ({
point : [ horizontalMargin + (( dataInComponents . length * 2 - 1 ) * thickBarWidth ) + barMargin , verticalOffset - levelHeight * i ],
content : addCommas ( Math . pow ( 10 , i )),
justification : 'left' ,
fontSize : 18 ,
fillColor : 'black'
});
for ( var j = 0 ; j & lt ; = 10 ; j ++ ) {
var line = new Path ();
line . add ( new Point ( horizontalMargin , verticalOffset - levelHeight * i - levelScaling * j ));
line . add ( new Point ( horizontalMargin + (( dataInComponents . length * 2 - 1 ) * thickBarWidth ) + barMargin , verticalOffset - levelHeight * i - levelScaling * j ));
line . strokeColor = minorLineColor ;
}
}
for ( var i = 0 ; i & lt ; dataInComponents . length ; i ++ ) {
// The thin bar in the orders of magnitude smaller than the current number
var thinBar = new Path ();
thinBar . add ( new Point ( horizontalOffset + i * thickBarWidth * 2 , verticalOffset ));
thinBar . add ( new Point ( horizontalOffset + i * thickBarWidth * 2 , verticalOffset - levelHeight * dataInComponents [ i ]. lvl ));
thinBar . strokeColor = thinBarColor ;
thinBar . strokeWidth = thinBarWidth ;
thinBar . dashArray = [ levelHeight / 5 , levelHeight / 10 ]
// The thick bar in the order of magnitude of the current number
var thickBar = new Path ();
thickBar . add ( new Point ( horizontalOffset + i * thickBarWidth * 2 , verticalOffset - levelHeight * dataInComponents [ i ]. lvl ));
thickBar . add ( new Point ( horizontalOffset + i * thickBarWidth * 2 , verticalOffset - levelHeight * dataInComponents [ i ]. lvl - ( dataInComponents [ i ]. val * levelScaling )));
thickBar . strokeColor = thickBarColor ;
thickBar . strokeWidth = thickBarWidth ;
// The thick but flat bar in the orders of magnitude larger than the current number
for ( var j = dataInComponents [ i ]. lvl + 1 ; j & lt ; = maxLevel ; j ++ ) {
var placeHolder = new Path ();
placeHolder . add ( new Point ( horizontalOffset + i * thickBarWidth * 2 , verticalOffset - levelHeight * j ));
placeHolder . add ( new Point ( horizontalOffset + i * thickBarWidth * 2 , verticalOffset - levelHeight * j - 1 ));
placeHolder . strokeColor = 'black' ;
placeHolder . strokeWidth = thickBarWidth ;
}
}